
Lets start out with something a bit simple
After reinstalling D2 this past weekend, I've rediscovered my love for a pure Skelly Necro, that is to say, a character that barely does any work! Running around and building up an army of skeleton minions while other players get free reign isn't exactly the most demanding playstyle, but it gets the job done. This build seeks to replicate that play style.
Active Skills
-Dire Bats
A pretty basic nuke that gives you something to do with spare mana. This choice has a lot of alternatives based on how much you want to help yourself or your minions
-Burning Dogs
Zombie Dogs make for your first summon, and you can get quite a few on screen to do your bidding. These dogs deal extra damage just for sticking around the enemy! Life Link from the Indigo rune makes your dogs take 70% of your damage if your looking to be a bit tougher
-Humongoid
The Gargantuan is essentially taking the place of a Necro's Golem this time around. Indigo rune here adds a lot of consistent aoe damage through a cleave ability. Crimson rune here probably makes better for dealing with bosses.
-Hedge Magic
Turning enemies into chickens every 10 seconds is already hilarious. Add in a Golden Rune and the little Fetish Shaman will start throwing heals every now and then, great for sustainability.
-Rain Dance
Increased attack for all your buddies, alive for undead! Better yet, if you find yourself in need of mana, Golden Rune here will get you back in your game. Big Bad Voodoo on its own will have it's cooldown cut down to 90 seconds with an upcoming passive.
-Devoted Following
Lots of little ankle-biters with very sharp knives. With the right passive and another Golden Rune here, its possible to put the cooldown at 38 seconds. Use the little guys often!
Passive Skills
-Fierce Loyalty
This ones going to be dependent on exactly how good thorns auras on equipment turn out to be. The more your guys get hit, the more that will get reflected back. Lots of alternatives here.
-Zombie Handler
Pure cake here. An extra dog and your main summons all get more health? Sign me up!
-Tribal Rites
Lets you summon the little guys more often. Hex and Voodoo with the right runes will help you with any sustain you need, and the Army looks like one of the more powerful skills for the Doctor
I'll probably be rolling something like this earliest chance I get. It looks like it practically builds itself and probably won't take much gear. A good starter candidate to get a feel for the acts and to start building up that shared stash.
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